Tristan Carron

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Video Games Development

Little treasure hunt game

Small project To try to play with the collisions of UNITY
Management of the various collision and displacement parameters of the artificial intelligence of UNITY

Use the keyboard keys to move around
W to move forward
S to go back
A for a left rotation
D for for a clockwise rotation

You must collect the chests without getting hit by the red AIs

If you get hit, reload the page to start a new game

Technologies used : C#, UNITY, Maya